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Stalemate 

Example of stalemate in chess
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 kd Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 ql g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 kl f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
If Black is to move, he is in stalemate.
Photo of the above situation
Photo of the above situation
This article uses algebraic notation to describe chess moves.

Stalemate is a situation in chess where the player whose turn it is to move has no legal moves but is not in check. Stalemate ends the game, with the result a draw. Often during the endgame the player who is behind in material seeks stalemate in order to avoid losing the game (Hooper & Whyld 1992).

In certain chess variants, such as suicide chess, stalemate is not necessarily a draw. Depending on the variant, stalemate can be a win for either the player with fewer pieces (a draw results if the players have the same number of pieces) or for the stalemated player.

Stalemate has become a widely used metaphor for other situations where there is a conflict or contest between two parties, such as war or political negotiations, and neither side is able to achieve victory, resulting in what is also called a dead heat, standoff, or deadlock. Unlike in chess, this usage allows for the situation to be a temporary one and thus ultimately resolved, even if it seems currently intractable.

The remainder of this article is about stalemate in chess.

Contents

Simple examples

Image:chess zhor 26.png
Image:chess zver 26.png a8 kd b8 __ c8 __ d8 xo e8 __ f8 kd g8 __ h8 __ Image:chess zver 26.png
a7 __ b7 __ c7 __ d7 xo e7 __ f7 pl g7 __ h7 __
a6 __ b6 kl c6 nl d6 xo e6 __ f6 kl g6 __ h6 __
a5 __ b5 __ c5 __ d5 xo e5 __ f5 __ g5 __ h5 __
a4 xo b4 xo c4 xo d4 xo e4 xo f4 xo g4 xo h4 xo
a3 __ b3 ql c3 __ d3 xo e3 __ f3 kl g3 __ h3 ql
a2 pd b2 __ c2 __ d2 xo e2 __ f2 __ g2 __ h2 __
a1 kd b1 __ c1 __ d1 xo e1 __ f1 __ g1 kd h1 __
Image:chess zhor 26.png
Four examples of stalemate with Black to move. Separation through the x and y axes.

With Black to move, the black king is stalemated in each of the four positions in the diagram at the right. Stalemate is an important factor in the endgame — the endgame set-up in the top-right of this diagram, for example, quite frequently is relevant in play (see King and pawn versus king endgame).

The position in the bottom-left is an example of a pawn drawing against a queen. Stalemates of this sort can often save a player from losing an apparently hopeless position (see Queen versus pawn endgame). In that position, even if it were White's move, there is no way to avoid this stalemate without allowing Black's pawn to promote. (White may be able to win the resulting queen versus queen ending, however, if the white king is close enough).

Examples from games

There are many examples of stalemates in chess and just because a stalemate can be easily achieved with just a few pieces doesn't mean it can be done with more pieces.

Anand-Kramik

Anand-Kramnik, 2007
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 g7 pd h7
a6 b6 c6 d6 e6 f6 pd g6 h6
a5 b5 c5 d5 e5 f5 pl g5 h5 kl
a4 b4 c4 d4 e4 kd f4 g4 h4 pl
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
Before 65... Kxf5, stalemate.

In this game between Viswanathan Anand and Vladimir Kramnik from the 2007 World Chess Championship, Black must capture the pawn on f5, causing stalemate (Benko 2008:49). (Any other move loses.)

Korchnoi-Karpov

Korchnoi-Karpov 1978
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Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 kl g7 bl h7 kd
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 pd b4 c4 d4 e4 f4 g4 h4
a3 pl b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
Position after 124. Bc3g7

An intentional stalemate occurred on the 124th move of the fifth game of the 1978 World Championship match between Anatoly Karpov and Viktor Korchnoi [1]. The game had been a theoretical draw for many moves (Karolyi & Aplin 2007:170), (Griffiths 1993:43-46). (Even if White wins the black pawn, the black king can get to the a8 corner and set up a fortress. See fortress (chess)#Fortress in a corner.) However the players were not on speaking terms so neither would offer a draw by agreement. Korchnoi said that it gave him pleasure to stalemate Karpov and that it was slightly humiliating (Kasparov 2006:120). (Incidentally, as of 2008 this is the longest game played in a World Chess Championship final match, and also the only World Championship game to end in stalemate.)

Gelfand-Kramnik

Gelfand-Kramnik, Candidates match, 1994
Image:chess zhor 26.png
Image:chess zver 26.png a8 __ b8 __ c8 qd d8 rd e8 __ f8 __ g8 __ h8 __ Image:chess zver 26.png
a7 __ b7 __ c7 __ d7 __ e7 rl f7 __ g7 pd h7 kd
a6 pd b6 ql c6 __ d6 __ e6 __ f6 pd g6 __ h6 pd
a5 pl b5 __ c5 __ d5 __ e5 __ f5 pl g5 __ h5 pl
a4 __ b4 __ c4 __ d4 pl e4 __ f4 __ g4 pl h4 __
a3 __ b3 __ c3 __ d3 __ e3 __ f3 pl g3 __ h3 kl
a2 __ b2 __ c2 __ d2 __ e2 __ f2 __ g2 __ h2 __
a1 __ b1 __ c1 __ d1 __ e1 __ f1 __ g1 __ h1 __
Image:chess zhor 26.png
Position after 67. Re7.

Stalemate can also occur with more pieces on the board. The position at right occurred in Gelfand-Kramnik, FIDE Candidates match, game 6, Sanghi Nagar 1994. Kramnik (Black), down two pawns and on the defensive, would be very happy with a draw. Gelfand (White) has just played 67. Re7? (from e4), a strong-looking move that threatens 68. Qxf6, winning a third pawn, or 68.Rc7, further constricting Black. Black responded 67... Qc1! If White takes Black's undefended rook with 68. Qxd8, Black draws with 68... Qh1+ 69. Kg3 Qh2+!, forcing 70. Kxh2 stalemate. If White avoids the stalemate with 68. Rxg7+ Kxg7 69. Qxd8, Black draws by perpetual check with 69... Qh1+ 70. Kg3 Qg1+ 71. Kf4 Qc1+! 72. Ke4 Qc6+! 73. Kd3!? (73. d5 Qc4+; 73. Qd5 Qc2+) Qxf3+! 74. Kd2 Qg2+! 75. Kc3 Qc6+ 76. Kb4 Qb5+ 77. Ka3 Qd3+. Gelfand played 68. d5 instead, but still only drew. [2]

Bernstein-Smyslov

Bernstein-Smyslov, 1946
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 rl c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 kd g5 h5
a4 b4 c4 d4 e4 f4 pd g4 h4
a3 b3 pd c3 d3 e3 f3 g3 h3 rd
a2 b2 c2 d2 e2 kl f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
Black to move.

Sometimes a surprise stalemate saves a game. In the game between Ossip Bernstein and Vasily Smyslov, Black should win by sacrificing the f-pawn and using the king to support the b-pawn. However, Smyslov thought it was good to advance the b-pawn, because of the skewer of the rook if it captures the pawn once it is on b2. Play went:

  • 1... b2??
  • 2. Rxb2!

Now if 2... Rh2+ 3. Kf3! Rxb2 is stalemate. Smyslov moved 2... Kg4 and the game was drawn after 3. Kf1 (see rook and pawn versus rook endgame) (Minev 2004:21).

Matulovic-Minev

Matulović-Minev, 1956
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 pl b6 rl c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 kd g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 pl g3 kl h3
a2 rd b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
White to move.

In the Bernstein-Smyslov game, the possibility of stalemate arose because of a blunder. It can arise without a blunder, as in the game Milan Matulović-Nikolay Minev (at right). Play continued:

  • 1. Rc6 Kg5
  • 2. Kh3 Kh5
  • 3. f4 (hoping for 3... Ra3+?, with a win for White)
  • 3....Rxa6!

and now 4. Rxa6 would be stalemate. White played 4. Rc5+ instead, and the game was drawn several moves later (Minev 2004:22).

Williams-Harrwitz

Williams-Harrwitz, 1846
Image:chess zhor 26.png