| Rockstar NYC |
 |
| Type |
Private |
| Founded |
1998, New York City, New York, USA |
| Headquarters |
New York City, New York, USA |
| Key people |
Sam Houser, Terry Donovan, Dan Houser, Jamie King and Gary Foreman |
| Industry |
Game development |
| Products |
Grand Theft Auto, Manhunt, Lemmings, Body Harvest |
| Parent |
Take Two Interactive |
| Website |
http://www.rockstargames.com |
Rockstar Games, (also known as Rockstar NYC), is a British-founded development division of video game publisher Take-Two Interactive, based in New York City. The brand is most known for the Grand Theft Auto series. It comprises studios that have been acquired and renamed as well as others that have been created internally. While many of the studios Take-Two Interactive has acquired have been merged into the Rockstar brand, several other recent ones have retained their previous identities and have become part of the company's 2K Games division.
The Rockstar Games label was founded in 1998 by Sam Houser, Terry Donovan, Dan Houser, Jamie King and Gary Foreman.[1]
Location
Rockstar Games, located at 622 Broadway in New York City, NY 10012 is part of the Take-Two Interactive offices in New York. It is the head office of Rockstar's worldwide publishing enterprises. It is home to the marketing, public relations and product development departments.[2]
Rockstar studios
| Logo |
Name |
Years active
(as Rockstar division) |
Notes |
 |
Rockstar Japan |
2005 - present |
Japanese localization studio. |
 |
Rockstar Leeds |
2004 - present |
Previously known as Mobius Entertainment. Based in Lower Wortley, Leeds. They created Grand Theft Auto: Liberty City Stories and Vice City Stories for the PlayStation Portable. |
 |
Rockstar Lincoln |
1997 - present |
Based in Lincoln, England. Quality assurance and localization studio. Previously known as Tarantula Studios. |
 |
Rockstar London |
2005 - present |
Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna had been closed. |
 |
Rockstar New England |
2008 - present |
Previously known as Mad Doc Software. Based in Andover, Massachusetts. Acquired on April 4, 2008.[3] |
 |
Rockstar North |
1999 - present |
Based in Edinburgh, Scotland. Previously known as DMA Design (founded 1988). They are famous for the Grand Theft Auto and Manhunt franchises, as well as the original Lemmings games. |
 |
Rockstar San Diego |
2003 - present |
Previously known as Angel Studios. Developed Red Dead Revolver, the Smuggler's Run series, the first two Midtown Madness games and the Midnight Club series. They are also responsible for the RAGE game engine. |
 |
Rockstar Toronto |
1999 - present |
Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors. |
 |
Rockstar Vancouver |
2002 - present |
Previously known as Barking Dog Studios. They released the PlayStation 2 title Bully. |
 |
Rockstar Vienna |
2003 - 2006 |
Previously known as neo Software; closed on May 11, 2006 [4]. Ported the Max Payne series to consoles. Created most of Manhunt 2 before having been closed. |
External developers
- Bungie, of Halo fame, developed the game Oni. Before Bungie was bought by Microsoft, Halo was to be released on Mac, PC and PlayStation 2 with Rockstar as the game's publisher.
- Capcom had early development in Rockstar San Diego's Red Dead Revolver and currently owns the Japanese distribution rights to the Grand Theft Auto series.
- Dubtitled, in collaboration with Mic Neumann on State of Emergency and Grand Theft Auto series.
- Digital Eclipse Software collaborated with Rockstar North on Grand Theft Auto Advance.
- Edge of Reality developed Monster Truck Madness 64.
- Opus, in collaboration with ASCII Entertainment developed Surfing H3O.
- Remedy Entertainment developed the Max Payne games.
- Z-Axis developed Thrasher presents Skate and Destroy.
- Image Metrics has done most of the facial animation on Grand Theft Auto: San Andreas, Grand Theft Auto IV, Bully, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, Midnight Club 3: DUB Edition, Rockstar Table Tennis, and The Warriors. [5]
Games
| Game |
Release |
Format |
| Grand Theft Auto2 |
1997 |
PlayStation, Microsoft Windows, Game Boy Color1 |
| Grand Theft Auto: London, 19692 |
1999 |
PlayStation, Microsoft Windows |
| Grand Theft Auto: London, 1961 |
1999 |
Microsoft Windows |
| Grand Theft Auto 22 |
1999 |
PlayStation, Dreamcast, Game Boy Color, Microsoft Windows |
| Thrasher Presents Skate And Destroy |
1999 |
PlayStation |
| Austin Powers: Oh Behave |
2000 |
Game Boy Color |
| Austin Powers: Welcome to My Underground Lair! |
2000 |
Game Boy Color |
| Wild Metal: Reclaim the Future |
2000 |
Dreamcast3 |
| Midnight Club: Street Racing |
2000 |
PlayStation 2 |
| Surfing H3O |
2000 |
PlayStation 2 |
| Smuggler's Run |
2000 |
PlayStation 2 |
| Smuggler's Run 2: Hostile Territory |
2001 |
PlayStation 2 |
| Oni |
2001 |
PlayStation 24, Microsoft Windows |
| Max Payne |
2001 |
PlayStation 2, Xbox, Game Boy Advance, Microsoft Windows1 |
| Grand Theft Auto III |
2001 |
PlayStation 2, Xbox, Microsoft Windows |
| The Italian Job5 |
2002 |
PlayStation, Microsoft Windows |
| State of Emergency |
2002 |
PlayStation 2, Xbox, Microsoft Windows |
| Smuggler's Run Warzones |
2002 |
Nintendo GameCube |
| Grand Theft Auto: Vice City |
2002 |
PlayStation 2, Xbox, Microsoft Windows |
| Midnight Club II |
2003 |
PlayStation 2, Xbox, Microsoft Windows |
| Max Payne 2: The Fall of Max Payne |
2003 |
PlayStation 2, Xbox, Microsoft Windows |
| Manhunt |
2003 |
PlayStation 2, Xbox, Microsoft Windows |
| Red Dead Revolver |
2004 |
PlayStation 2, Xbox |
| Grand Theft Auto Advance |
2004 |
Game Boy Advance |
| Grand Theft Auto: San Andreas |
2004 |
PlayStation 2, Xbox, Microsoft Windows |
| Midnight Club 3: DUB Edition |
2005 |
PlayStation 2, Xbox, PlayStation Portable |
| The Warriors |
2005 |
PlayStation 2, Xbox, PlayStation Portable |
| Grand Theft Auto: Liberty City Stories |
2005 |
PlayStation Portable, PlayStation 2 |
| Rockstar Games Presents Table Tennis |
2006 |
Xbox 360, Wii |
| Bully (Canis Canem Edit) |
2006 |
PlayStation 2 |
| Midnight Club 3: DUB Edition Remix |
2006 |
PlayStation 2, Xbox |
| Grand Theft Auto: Vice City Stories |
2006 |
PlayStation Portable, PlayStation 2 |
| Manhunt 2 |
2007 |
PlayStation Portable, PlayStation 2, Wii |
| Bully: Scholarship Edition |
2008 |
Xbox 360, Wii, Microsoft Windows |
| Grand Theft Auto IV |
2008 |
PlayStation 3, Xbox 360, Microsoft Windows |
| Midnight Club: Los Angeles7 |
2008 |
PlayStation 3, Xbox 360 |
| Midnight Club: Los Angeles Remix7 |
2008 |
PlayStation Portable |
| Grand Theft Auto: Chinatown Wars7 |
2008 |
Nintendo DS |
| Beaterator7 |
2009 |
PlayStation Portable |
| L.A. Noire7 |
2009 |
PlayStation 3 |
| Red Dead Revolver 2 (working title)7 |
TBA |
PlayStation 3 |
Notes:
- The DOS/Windows and PlayStation versions were produced by DMA Design, prior to it becoming Rockstar North, and published by BMG Interactive in Europe and by ASC Games in North America in 1997.
- The games were re-released by Rockstar Games in a three game CD compilation dubbed Grand Theft Auto: The Classics Collection on November 23, 2004.
- The Windows version was published by Gremlin Interactive in 1999.
- The Windows and Mac versions were published by Gathering of Developers in 2001.
- It was based on The Italian Job (1969 film), which is not to be confused with the 2003 video game which was released by Eidos Interactive which is based on the The Italian Job (2003 film).
- The Windows version was published by Gathering of Developers in 2001; The Mac version was published by MacSoft in 2002.
- These games are in development.
|
Films
Technology
-
Rockstar Advanced Game Engine (RAGE) is a gaming engine developed by Rockstar Games to facilitate game development on the Xbox 360, Wii and PlayStation 3 consoles.
-
Rockstar Social Club is a community website created by Rockstar for their upcoming next-gen games.
References
External links
Studios
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