In computing, locale is a set of parameters that defines the user's language, country and any special variant preferences that the user wants to see in their user interface. Usually a locale identifier consists of at least a language identifier and a region identifier.
Locale identifiers can be defined in several ways:
- On Unix, Linux and other POSIX-type platforms, they are defined similar to the RFC 3066 definition, but the locale variant modifier is defined differently, and the charset is included as a part of the identifier. It is defined in this format:
-
- [language[_territory][.codeset][@modifier]].
General locale settings
These settings usually include the following display (output) format settings:
- Display language setting
- Number formats setting
- Date/Time formats setting
- Timezone setting
- Daylight saving time (DST) setting
- Currency formats setting
Less usual, but worth mentioning, is the input format setting. This is mostly defined on a per application basis. The daylight saving time setting (DST) is derived from the Timezone Setting.
Furthermore, the General settings usually include the following input settings:
which is not an output setting, since keyboards are not output devices.
Programming/markup language support
and other (nowadays) Unicode-based environments, they are defined in a format similar to RFC 3066 or one of its successors. They are usually defined with just ISO 639 and ISO 3166-1 alpha-2 codes.
Specifics for Microsoft platform(s)
- Locale identifier (LCID) for unmanaged code on Microsoft Windows, a number such as 1033 for English (United States) or 1041 for Japanese (Japan). These numbers consist of a language code (lower 10 bits) and culture code (upper bits) and are therefore often written in hexadecimal notation, such as 0x0409 or 0x0411. The list of those codesets are described in character encoding.
- Beginning with Windows Vista, new functions that use RFC 4646 locale names have been introduced to replace nearly all LCID-based APIs.
See also
External links
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