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JavaBeans 

JavaBeans are reusable software components for Java that can be manipulated visually in a builder tool. Practically, they are classes written in the Java programming language conforming to a particular convention. They are used to encapsulate many objects into a single object (the bean), so that they can be passed around as a single bean object instead of as multiple individual objects.

Contents

JavaBean conventions

In order to function as a JavaBean class, an object class must obey certain conventions about method naming, construction, and behavior. These conventions make it possible to have tools that can use, reuse, replace, and connect JavaBeans.

The required conventions are:

  • The class must have a no-argument public constructor. This allows easy instantiation within editing and activation frameworks.
  • The class properties must be accessible using get, set, and other methods (so-called accessor methods), following a standard naming convention. This allows easy automated inspection and updating of bean state within frameworks, many of which include custom editors for various types of properties.
  • The class should be serializable. This allows applications and frameworks to reliably save, store, and restore the bean's state in fashion that is independent of the VM and platform.

Because these requirements are largely expressed as conventions rather than by implementing interfaces, some developers view JavaBeans as Plain Old Java Objects that follow specific naming conventions.

JavaBean Example

// PersonBean.java
 
public class PersonBean implements java.io.Serializable {
 
    private String   name;
    private boolean  deceased;
 
    // No-arg constructor (takes no arguments).
    public PersonBean() {
    }
 
    // Property "name" (note capitalization) readable/writable
    public String getName() {
        return this.name;
    }
 
    public void setName(String name) {
        this.name = name;
    }
 
    // Property "deceased"
    // Different syntax for a boolean field (is vs. get)
    public boolean isDeceased() {
        return this.deceased;
    }
 
    public void setDeceased(boolean deceased) {
        this.deceased = deceased;
    }
}
// TestPersonBean.java
 
public class TestPersonBean {
    public static void main(String args) {
        PersonBean person = new PersonBean();
        person.setName("Bob");
        person.setDeceased(false);
 
        // Output: "Bob [alive]"
        System.out.print(person.getName());
        System.out.println(person.isDeceased() ? " [deceased]" : " [alive]");
    }
}

Adoption

AWT, Swing, and SWT, the major Java GUI toolkits, use JavaBeans conventions for their components. This allows GUI editors like the Eclipse Visual Editor or the NetBeans GUI Editor to maintain a hierarchy of components and to provide access to their properties via uniformly-named accessors and mutators.

See also

External links

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